Lucas Tormin
Game & Level Designer
PC - 2024
Star Trek - Legends
PC port of a mobile turn-based RPG.
The fate of the Star Trek universe is in your hands! Step into the role of your favorite heroes and villains from across the history of Star Trek and embark on an epic space adventure to control the mysterious Nexus. Battle to save all of existence in Star Trek’s official strategy-based RPG!
Roles: Game designer.
Mobile - 2023
Tomb Raider Reloaded
A 3D top-down roguelike auto-shooter for mobile.
Tomb Raider blasts onto mobile. Play as the legendary Lara Croft on a new genre spin of the classic franchise.
Inspired by the original Tomb Raider game, wield Lara’s iconic twin-pistols and get ready for a globetrotting adventure, exploring dungeons, archaeological sites and natural environments, shooting your way through!
Roles: Game designer, level & encounter designer.
PC - 2023
Dad to the Bone
A 3D top-down cooperative horde-slayer for two players.
Father and son venture forth into the Multiverse of Dadness, battling hundreds of creatures in a dad-themed fantasy wonderland that was thrown into chaos by its current ruler, the evil Allfather.
Roles: Game designer, combat & encounter designer, level designer, programmer.
PC - 2022
Bomberangers
A 3D top-down local arena multiplayer.
Living toys attached a bomb to a boomerang and ended up creating the most exquisite weapon of all time: the mighty bomberang! Eager to test it out, action figures are ready to brawl in this free-for-all game for 2 to 4 players.
Roles: Game designer, combat designer, programmer.
PC - 2022
Short On: Affection
A 2D top-down story driven hack-n-slash.
This reflective tale on affection ties storytelling with combat and exploration. Embark on a journey of a young boy aiming to discover the roots of his trapped emotions and release them, as he learns the importance of not taking things for granted.
Roles: Game & level designer, writer, programmer.
Boardgame - 2022
Eyes for an Eye
A high-fantasy 2 vs 1 card-based combat board game.
A massive Cyclops is ravaging the realm and two heroes - a warrior and a druid - embark on an epic journey as they work together to slay the beast and carve their names in history books for generations to come.
Roles: Game designer.
PC - 2018/2021
The Golden Bow
A 2D side-scrolling hardcore action comedy platformer.
Accompany Bowie in his journey as he seeks his life long ambition: the legendary golden bow...! Uuh, the thing is, the golden bow doesn't actually exist. But shh.., Bowie can't know that! This belief was born by misunderstanding old tales his dad used to tell him. In reality, such tales were about a golden bowl... disappointing, right?! Play and watch how events unfold as the world and its characters conspire against the truth in order to mislead Bowie even further as he chases his dreams in this comic platformer.
Roles: Game & level designer, writer, programmer, artist.
Mobile - 2020
The Oldbreak
A 2D side-scrolling autorunner for mobile.
An outbreak happens, a quarantine is enforced and a stubborn old man resists - he had a bingo scheduled for the upcoming weekend after all. Unsheathing his almighty cane, he travels the world aiming to destroy every pathogen that stands in his way.
Roles: Game & level designer, programmer, artist.
Levels
PC - 2022
Trials of Sedna
A 3rd person adventure.
This project is the result of a level design assignment during my time at Vancouver Film School's Game Design course. Students had to come up with platforming, puzzle and boss battle sections and tie it up with a basic cohesive narrative. All assets were provided to us.
Roles: Level designer, level scripting.
PC - 2022
Lemniscate
A 1st person horror experience.
This project is the result of a level design assignment during my time at Vancouver Film School's Game Design course and all assets were provided to students. We had to follow visual scripting and level layout requirements, but had the freedom to do whatever we wanted inside those.
Roles: Level designer, level scripting.
PC - 2022
Zeal Kingdom Ruins
An Unreal Tournament level inspired by Chrono Trigger.
Level created in the Unreal Tournament Editor for a Vancouver Film School level design assignment. This level was inspired by Chrono Trigger's Kingdom of Zeal, attempting to convey the mixed ambience of floating islands, ruins of an ancient civilization and the process of nature taking over.
Roles: Level designer.
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